People who visit online gambling websites prefer it for entertainment purposes rather than to make money or for finding financial returns.

Studies done on this type of betting showed that those involved in Internet gambling are mainly interested in the convenience and accessibility (in fact almost 90% play at home).

The social changes of recent years and the economic crisis has caused many citizens to seek a cheaper means of entertainment that allows them to generate extra income on the side.

The data highlighted in the book "The Game", which has been prepared by Codere Foundation and edited by Thomson Reuters Aranzadi was presented today for mass audiences.

The book hits the shelves after six months of Gaming Act’s approval, which for the first time regulates all forms of such activities in Spain. It includes those offered on the Internet and comes to light when the government opened the process for companies
to apply for gaming licenses.

Codere Group that has commissioned this study is a Spanish multinational company that employs about 20,000 people in various businesses. Their line of work is mostly related to the traditional games those offered at betting shops and casinos.

According to data collected in this book, the volume of e-commerce business last year exceeded 8,000 million Euros in Spain and 6 percent of that amount (about 496 million Euros) came from online gambling and lotteries.

The experts quoted in the book, classify people playing online in three categories: the "newbies" who come to such bets because of the simplicity and convenience, the "regulars" from participating in other game modes looking for more traditional and online
gaming a fun hobby, and the "fanatics".

By age, studies have been conducted in Europe revealed that 63 percent of those who play online are between 18 and 35 years, 32 percent between 36 and 55 years, and only 5 percent have more than 56 years.

A study by researchers at the University Carlos III of Madrid quoted in the book concludes that online players are "playing Internet, not players who bet on Internet," but also that those players underestimate the amounts bet, because it found that when
a player having wagered 22 euros believed he had actually played 40.

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