Posts tagged as: capcom

Capcom has no plans of late ports for Wii U

Wii U owners waiting for Capcom games such as the most recent instalment in the Resident Evil franchise or Lost Planet 3 to arrive on their console can stop now as the company has confirmed that late ports are not even under consideration. With a large portfolio of prolific franchise to its name, finding fans […]

Late ports for Wii U unlikely, confirms Capcom

Wii U owners waiting for Capcom games such as the most recent installment in the Resident Evil franchise or Lost Planet 3 to arrive on their console can stop now as the company has confirmed that late ports are not even under consideration. With a large portfolio of prolific franchise to its name, finding fans […]

Not done with the Mega-man franchise yet, assures Capcom

You do not need to be from the 80s to know or love one of Capcom’s most prolific franchises, Mega-Man. After gracing the Nintendo Entertainment System (NES) for the first time in 1987 and following it up with a series of appearance on its original console, Super NES, PlayStation 1 and 2, as well as […]

Capcom plans to expand internal development team by 1000 over next 10 years

Capcom seems to have finally accepted that things are not going too great for it and therefore come up with a new strategy to try improving the quality of its products. The publisher revealed during a question and answer session with the investors a few weeks back that it plans on adding 1000 more jobs […]

Resident Evil 6 successful to some degree, says Capcom

Critics have not been very kind while reviewing Resident Evil 6, highlighting a number of issues that Capcom has allegedly allowed to stay in the game before releasing it to the public. The reception to the sixth title in the once loved and still renowned survival horror third-person shooter had not been generally great, causing […]

Console version of DMC: Devil May Cry to run at 30fps

The console version of the highly-anticipated DMC: Devil May Cry will run at 30 frames per second (fps) instead of 60fps that have become a norm in recent years, though the feel would just be the same. The game’s director Hideaki Itsuno conceded during an interview with Eurogamer that keeping various factors in mind, the […]

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