Apple Inc. has announced that their customers downloaded more than 40,000 million applications (apps) in 2012.
The App Store have more than 500 million active accounts and holds a massive record of most downloads in the month of December. The developer community has created more than 775,000 apps for users of iPhone, iPad and iPod touch
worldwide, and Apple developers have received more than 7,000 million dollars generated by Android.
In 2012, Temple Run was downloaded over 75 million times, Backflip Studios and Supercell, two new game development studios were more than 100 million dollars with their games DragonVale freemium and Clash of Clans, and emerging
services like Uber, Flipboard, AirBnB HotelTonight and attracted millions of users on the iOS platform.
Companies like Electronic Arts, Ubisoft, Autodesk, and Major League Baseball Marvel continued to expand its offerings to iOS, like developers and JJ Abrams’ Bad Robot Interactive and Bottle Rocket Apps.
"The success of our game Temple Run in 2012 was truly amazing. We were just trying to create a game that was fun and easy to play, but when it arrived in the App Store, the game became amazingly popular. We had over 75 million
downloads for iOS Temple Run until the end of last year.” says Keith Shepherd, Imangi Studios co-founder.
Apple provides developers with tools and resources to help them create, in addition to an ecosystem and a market that allows customers to discover those apps. It also provides several ways to ‘monetize’ their apps, including the
purchase within the app itself, subscriptions, advertising and marketing assistance.
App Store offers more than 775,000 apps to iPhone users, iPad and iPod touch in 155 countries around the world, including more than 300,000 native iPad apps. The App Store customers can choose from a range of apps in 23 categories,
including newspapers and magazines that are available in the kiosk, games, economics and business apps, news, sports, health and fitness and travel.